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Fixed dying enemies vanishing before their death animation played out completely.Fixed Bracers of Defense being sold for dirt cheap.Fixed Scroll Scribing not displaying the correct information.Fixed Carried by the Winds still triggering when the Wind Druid's spell is counterspelled.Fixed Minotaurs' successful charge pausing the fight for several seconds.Fixed a rare issue where characters could lose their animations if a cutscene started while they jumped (how does that even happen).Fixed Charm enemies not dropping loot at the end of the fight, potentially preventing quest items from dropping.Druids, Sorcerers, Wizards & Clerics now start the game with a spell focus equipped.Fixed Dimension Doors destination visual feedback being restricted by Line of Sight.Fixed a rare instance where the mouse cursor could disappear when an error pop-up appeared, making it seem like the game froze.Fixed Wall of Thorns dealing piercing damage instead of slashing damage when moving inside it.Fixed Drained status (lower maximum health) being transferred to the animal form when using Wild Shape.Fixed Stone Resilience temporary HP not being removed when Stone Barbarians stop raging.Added feedback in the combat log when Kindred Druids use Share Pain.Fixed a falling column in Monastery not pushing the PCs aside when it fell, effectively blocking them forever.Fixed creatures not being damaged by Spirit Guardians if they entered the AoE with a charge (as opposed to moving normally into the AoE).
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